The Reality, Virtually, Hackathon brings together interdisciplinary minds to explore the application of virtual reality and augmented reality technologies for building new experiences.

This hackathon held on the MIT campus is called Reality, Virtually because it will promote new applications built for vertical market segments. The competition will stretch the amazing advancements and expertise in VR and AR gaming and entertainment during the past couple of years, into new and lesser-cultivated fields.

Participants from MIT, other universities, and the VR and AR communities around the country will form teams to develop innovative software solutions that will unlock the technology’s potential in categories such as VR/AR for good, Film and Journalism, Health/Medicine, Learning and Education, Industry, Art, Productivity, Advertising and Monetization, Social Networking, and other vertical applications that participants feel passionate about.

Sponsors will will get a first look at new apps for their platforms and get to see how developers and designers create app solutions that fit new VR and AR use cases.

Workshops will be held the day before the Hackathon, to bring participants up to speed with development platforms, specifics about headset platforms, software tools, and design.

Mentors, skilled in design, platform development and vertical VR and AR applications will provide guidance to and help participants breakthrough conceptual and development roadblocks.

The Hackathon will end on Sunday October 9, 2016 when project presentations and demonstrations begin. Finalists will present to a panel of judges comprised of the leading technologists, designers and business leaders on Monday morning, October 10, 2016, after which prizes will be awarded.

The Reality, Virtually, Hackathon is organized by a team of AR/VR experts, developers, industry executives, MIT undergraduate and graduate students and alumni and students from the Harvard Business School.

View full rules

Eligibility

  • Attendees from all backgrounds, genders and geographies are welcome.
  • There is no age restriction to attend the hackathon. Please note that alcohol may be served during the event. In case you are under 21, you may have to sign a waiver form to make sure you feel comfortable in the environment.
  • In case you are under 18, you need a signed waiver from the parent/legal guardian authorizing you to attend the hackathon. The waiver form is available to download from the hackathon website.   
  • Committee members are not eligible to participate in the hackathon. They may however assist teams in the coding/development phase.      
  • There is no country restriction but you must be eligible to receive prizes (in case you win) and be legal to pay taxes on prize winnings.     
  • Employees of prize sponsors are not eligible to participate in the hackathon.

How to enter

If you’re interested in participating, please complete the Application to the Reality, Virtually, Hackathon sponsored by the MIT Media Lab.

Judges

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WIll be announced at the event

Judging Criteria

  • Please see http://www.realityvirtuallyhack.com/rules/